![]() Since you allready traded for The Kraken before and you now have it on Lv 80 (which gives you 98.08% chance to insta kill 1 unit 23 times) you'd now have bot of them, and you might even wait a bit before moving on so you get a decent level on The Virgo Project. Let's assume you made a stop at the end of Modern era, waiting for space age: mars! to get released so you can trade forge points for goods needed for The Virgo Project, before you mode to PME. The question I propose is: Do they stack? Or one completely negates the other? while only deletes 1 of opponent's 6 units. The Virgo Project seem to be essentially a direct upgrade to The Kraken, seeing as how the ability "Missile Launch" allows you to delete 3 of opponent's 6 units, First Strike. On top of the First Strike skill, The Kraken will also produce Forge Points. This only applies to the first wave of a battle. At least the troops are guaranteed daily.The Kraken is a Great Building that comes with a skill: First Strike.Īt the start of the next several fights, there is a chance a unit from the enemy's defense army will be killed immediately. This game keeps people pinned down for years. So to me the value is saving some troops, and I think you’re better adding more levels to Traz than bothering with Kraken. Im in the IA, and recently added 30 to 40 to A/D with no discernable affects in fighting ability. In the lower attrition ranges it may be reducing casualties somewhat but it isn’t allowing extra progression as I do fine without it. with Kraken i can do more Yes it is a use (on higher attrition) but can also be used to improve the 'speed'. My experience is that Kraken killing one troop in the 90-100 range does not substantially affect which battles I win. The numbers and descriptions are indicative, others will have different ranges based on their combat. Im a couple days away from getting there in my main city where I can see for myself, so I thought Id ask you guys. A high level Kraken can give you a 20 extra fights in GBG. One of my guild mates is insisting that the AO and Kraken come into play when working through GE level 5. When a unit attacks another unit from the same age, it has a chance of dealing 1.5 times the expected damage (if. The critical hit bonus does not work in PvP Arena. My AO is lvl 100 and helps a tremendous amount in fighting. The Arctic Orangery gives its owner a critical hit chance during fighting and provides the player with Forge Points every 24 hours. AO is definitely the more important of the 2 GBs. Mine is lvl 72, so over 50 fp/day from a 5x5 building. The fp boost alone gives kraken enough umph to make it worth the space. You have to spend them, so ROI is nonsense. Definitely hit or miss since I keep my kraken in line with all the rest of my city for collection. It applies to almost every GB, so you would not built any. fp ROI being years is a nonsense argument. * 90 - 100 can only beat select armies on auto (cannot beat some armies on manual either) Knight of ICE said: Spoken like a person that does not have a Kraken. * 80 - 90 heavy losses unless careful selecting opponents The Arctic Orangery will help my current game and my future in the game Thank You, Last edited: Mar 14, 2021. * 70 - 80 moderate losses and heavy losses sometimes * 0 - 60 attrition few losses on auto against any battleground army My combat is “pretty good” and my experience of it is: Click to expand.This is the meat of it for me.
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